![]() ![]() This limit applies separately to the golden and non-golden versions of each card.Īfter crafting one or more copies of a card, the Disenchant button will be replaced by an Undo button, allowing the player to immediately undo the crafting should they wish. Note that players are not able to craft excess copies: If you already have 2 copies of a card (1 copy of a legendary card) you will be unable to craft additional copies. This option disappears after closing the screen. Players can undo crafting and disenchanting immediately afterwards for the full Arcane Dust values in case of accidental actions. When crafted, minion cards will play their summon quote. If disenchanting a card would leave the player with fewer copies of that card (regular and golden combined) than they could use in a deck, the player will be warned before proceeding with the disenchantment. Similarly, if the player has at least one copy of a card, they can click on the Disenchant button to disenchant it. If the player has sufficient Dust, they can click on the Create button to craft it. Any card on display can be clicked to view its crafting and disenchanting costs. Players can craft and disenchant cards through the Collection. There is no cap to the amount of Arcane Dust a player may accumulate. The player's current supply of Arcane Dust can be viewed in the My Collection screen. ![]() Dust can also be obtained as a reward in the Arena, from the Ranked Chest at the end of each season, and as a reward given to players who own Classic cards which were moved to the Hall of Fame. While it is not possible to purchase Dust directly, all cards obtained through card packs can be disenchanted. The only limitation to crafting lies in the required amount of Arcane Dust. The ' Mass Disenchant' option allows players to automatically disenchant all triplicate cards in their collection with one click. Since players can only have 2 of any card in a deck (and only 1 of each legendary card), disenchanting triplicate cards above this limit may be considered to have no true cost to the player. ![]() Nonetheless this can be a very effective way of obtaining rarer cards, and may be a desirable option when disenchanting unwanted cards. However, crafting any card costs between four and eight times more Dust than would be rewarded for disenchanting the same card, making the process extremely inefficient. The combination of disenchanting and crafting allows players to convert unwanted cards into more desirable options. For players who are not concerned with golden cards, this essentially makes goldens obtained from sources such as card packs "wild cards", which can then be converted into a replacement of their choice. This allows players to exchange any golden card for a regular card of the same rarity. Note that the disenchanting values for golden cards match exactly the crafting cost for regular cards of the same rarity (Common is the exception, giving 10 extra Arcane Dust). The cost to upgrade to golden is the difference between the cost of a golden copy and a regular copy. Other factors, such as card set, do not affect cost. As all Adventures are now Wild-exclusive, all Adventure cards can be crafted.Įach card has fixed crafting and disenchanting costs, based on rarity and regular/golden status.Mini-set cards can be crafted immediately upon their release.Some cards from expansions may be uncraftable, such as free legendaries that are obtained automatically, or Golden cards that are awarded in the Rewards Track.Most cards from expansion card sets can be crafted, e.g., Fractured in Alterac Valley, Voyage to the Sunken City.As such, cards with the free rarity in Legacy cannot be crafted.Every card with a rarity gem (common, rare, epic, legendary) in the Legacy set can be crafted.Cards which cannot be crafted are marked in the collection as " uncraftable". ![]() Which cards can be crafted is largely determined by card set, and in some cases differs by regular or golden version. ![]()
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